[[戻る>TinyArcade]] *サンプルプログラム [#ecace97d] #include <TinyScreen.h> static const unsigned long FPS = 30; static const unsigned long INTERVAL_TIME = 1000000 / FPS; TinyScreen tiny_screen = TinyScreen(TinyScreenPlus); unsigned long micros_time; void setup() { tiny_screen.begin(); tiny_screen.setBitDepth(TSBitDepth8); tiny_screen.setBrightness(8); tiny_screen.setFont(liberationSansNarrow_12ptFontInfo); tiny_screen.fontColor(TS_8b_White, TS_8b_Black); micros_time = micros(); } void loop() { unsigned long interval_time = micros() - micros_time; if(interval_time > INTERVAL_TIME) { // 30FPS間隔で行う処理 (画面更新、ゲーム進行など) char text[128]; tiny_screen.clearScreen(); tiny_screen.setCursor(0, 0); sprintf(text, "FPS %lu", 1000000 / interval_time); tiny_screen.print(text); tiny_screen.setCursor(0, 12); sprintf(text, "interval_time = %lums", interval_time); tiny_screen.print(text); micros_time = micros(); } // 最速で行う処理 (サウンド処理など) }